M's playing this new video game called
Deus Ex that he really likes. To tell the truth, it's pretty hard to follow and I haven't even been able to get M to tell me what the point is. As far as I can tell, there's this guy, who's kind of like Robo-cop? And he semi-against-his-will got some cyber implants or something? And he's partly machine, I guess. And, anywho, he has to go around and solve mysteries.
It's mostly one of those sneaking games, and questioning games, where your character walks around and then they meet someone (usually a prostitute, isn't that odd?) and then your guy has the option of having a conversation and you choose what "style" of conversation you're going to have. The options are usually like, "flirty", "aggressive", "uptight", and "sexually aggressive". Speaking of, I heard there were some video games out there with good writing, but M sure ain't playin' 'em. Also, the character is required to "hack" a lot, which means that you take your guy into a room or something, and walk around and "pick up clues" and then you see a safe, and it's like, "Hack that safe" and then you say, Oh, I think the clue's in my memory or something, and then it's like, oh, the safe combo is 8945 or whatever and then you're like,
ta da! I hacked it! But, I mean, seriously. I think you should have to
remember 8945 or whatever. With your own brain.
Personally, I think these "movie-style" video games are kind of boring. It's LIKE it's a choose-your-own adventure, but when it comes down to it, it seems like there is only one outcome, and regardless of what you might do, the game is going to make you play it their way until you manage to activate all the little scenes leading up to it's one, inevitable ending. I think it would be interesting if there really were multiple ending possibilities, like, in one, your cyber-guy might work with one of these prostitutes to enact social change, or, I don't know, ends up volunteering at a dog shelter or something.
It's
Just a Little Unbareable.